Upgrading Hyper-V Cluster Nodes to Windows 8 (Beta) – Part 2

This is a multipart series based on some lab test & work I did.

  1. Part 1 Upgrading Hyper-V Cluster Nodes to Windows Server 8 (Beta) – Part 1
  2. Part 2 Upgrading Hyper-V Cluster Nodes to Windows 8 (Beta) – Part 2
  3. Part 3 Upgrading Hyper-V Cluster Nodes to Windows 8 (Beta) – Part 3

Here’s part two of my adventures while upgrading or rather “transitioning” my Hyper-V cluster nodes to Windows 8. Transition is more correctly as you can not upgrade a cluster, you create a new cluster en recuperate the node. I did however not reinstall them but upgrade them. Why, because I can and I wanted to try it out to see what happens. For production purposes I do advise you to rebuild nodes from scratch using a well defined and automated plan if possible. I already mentioned this in Upgrading Hyper-V Cluster Nodes to Windows Server 8 (Beta) – Part 1

So we stopped Part 1 with a evicted and upgraded node. We’ll want to create a new cluster with that node and then transition the other nodes over to the new Windows 8 cluster one by one, or in batches, depending on how many you can afford to take down at one time. In this part we’ll just build our new Window 8 cluster with a single node. It’s a good thing this is possible as we can start a transition with just one node. This an easy part.

First of all we create a new cluster. I will all look very familiar if you’ve ever created a Windows 2008 (R2) cluster.

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The Create Cluster Wizard appears, read all the advice you want and click “Next”

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We select the node that we evicted from the old cluster and upgraded to Windows 8

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You now run the validation test for your cluster

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Let’s run ‘m all and see what it has to say.

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We get a summary of what notes will be tested and what tests will be run. Click “Next”

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The tests are running.

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We get a pass with some warnings. So we click “View Report” to take a look. It’s OK we only have one node, we don’t have storage yet and networking wise we still need to configure some things but we can create a one node cluster, So click “Finish”

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I named my new cluster “warriors”, the old one was called “warrior”.

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I define the IP Address for the Access Point for administering the cluster

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We’re ready to create the cluster so we click “Next” and the creation process starts

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And we’re informed we’ve have successfully created a cluster. Click Finish. Any experienced cluster builder should find this process very familiar without surprises.

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So now we have a cluster existing out of one node and we haven’t got any storage assigned yet.

We have several options for storage here. We could assign new storage but we cannot do a Quick Storage Migration between cluster using SCVMM2008R2 but that doesn’t fly as SCVMM2008R2 can’t manage Windows 8 clusters and I don’t know if it ever will.  We can do a good old manual or scripted export and import of the VMs what takes a considerable amount of time.

We can recuperate the old storage with the VMs still on there. This could get tricky as no two cluster should be able to see & use the storage at the same time. The benefit could be that we can just use the import type in Windows 8 ("Register the virtual machine in-place" (use the existing unique ID) and be done with it. We’ll try that one. We’ll still have some down time but it should be pretty fast. It’s only from Windows 8 on that we’ll be able to do Shared Nothing Live Migrations between clusters Smile We’ll address that in Part 3.

NIC Teaming in Windows 8 & Hyper-V

One of the many new features in Windows 8 is native NIC Teaming or Load Balancing and Fail Over (LBFO). This is, amongst many others, a most welcome and long awaited improvement. Now that Microsoft has published a great whitepaper (see the link at the end) on this it’s time to publish this post that has been simmering in my drafts for too long. Most of us dealing with NIC teaming in Windows have a lot of stories to tell about incompatible modes depending on the type of teaming, vendors and what other advanced networking features you use.  Combined with the fact that this is a moving target due to a constant trickle of driver & firmware updates to rid of us bugs or add support for features. This means that what works and what doesn’t changes over time. So you have to keep an eye on this. And then we haven’t even mentioned whether it is supported or not and the hassle & risk involved with updating a driver Smile

When it works it rocks and provides great benefits (if not it would have been dead). But it has not always been a very nice story. Not for Microsoft, not for the NIC vendors and not for us IT Pros. Everyone wants things to be better and finally it has happened!

Windows 8 NIC Teaming

Windows 8 brings in box NIC Teaming, also know as Load Balancing and Fail Over (LBFO), with full Microsoft support. This makes me happy as a user. It makes the NIC vendors happy to get out of needing to supply & support LBOF. And it makes Microsoft happy because it was a long missing feature in Windows that made things more complex and error prone than they needed to be.

So what do we get form Windows NIC Teaming

  • It works both in the parent & in the guest. This comes in handy, read on!

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  • No need for anything else but NICs and Windows 8, that’s it. No 3rd party drivers software needed.
  • A nice and simple GUI to configure & mange it.
  • Full PowerShell support for the above as well so you can automate it for rapid & consistent deployment.
  • Different NIC vendors are supported in the same team.  You can create teams with different NIC vendors in the same host. You can also use different NIC across hosts. This is important for Hyper-V clustering & you don’t want to be forced to use the same NICs everywhere. On top of that you can live migrate transparently between servers that have different NIC vendor setups. The fact that Windows 8 abstracts this all for you is just great and give us a lot more options & flexibility.
  • Depending on the switches you have it supports a number of teaming modes:
    • Switch Independent:  This uses algorithms that do not require the switch to participate in the teaming. This means the switch doesn’t care about what NICs are involved in the teaming and that those teamed NICS can be connected to different switches. The benefit of this is that you can use multiple switches for fault tolerance without any special requirements like stacking.
    • Switch Dependent: Here the switch is involved in the teaming. As a result this requires all the NICs in the team to be connected to the same switch unless you have stackable switches. In this mode network traffic travels at the combined bandwidth of the team members which acts as a as a single pipeline.There are two variations supported.
      1. Static (IEEE 802.3ad) or Generic: The configuration on the switch and on the server identify which links make up the team. This is a static configuration with no extra intelligence in the form of protocols assisting in the detection of problems (port down, bad cable or misconfigurations).
      2. LACP (IEEE 802.1ax, also known as dynamic teaming). This leverages the Link Aggregation Control Protocol on the switch to dynamically identify links between the computer and a specific switch. This can be useful to automatically reconfigure a team when issues arise with a port, cable or a team member.
  • There are 2 load balancing options:
    1. Hyper-V Port: Virtual machines have independent MAC addresses which can be used to load balance traffic. The switch sees a specific source MAC addresses connected to only one connected network adapter, so it can and will balance the egress traffic (from the switch) to the computer over multiple links, based on the destination MAC address for the virtual machine. This is very useful when using Dynamic Virtual Machine Queues. However, this mode might not be specific enough to get a well-balanced distribution if you don’t have many virtual machines. It also limits a single virtual machine to the bandwidth that is available on a single network adapter. Windows Server 8 Beta uses the Hyper-V switch port as the identifier rather than the source MAC address. This is because a virtual machine might be using more than one MAC address on a switch port.
    2. Address Hash: A hash (there a different types, see the white paper mention at the end for details on this) is created based on components of the packet. All packets with that hash value are assigned to one of the available network adapters. The result is that all traffic from the same TCP stream stays on the same network adapter. Another stream will go to another NIC team member, and so on. So this is how you get load balancing. As of yet there is no smart or adaptive load balancing available that make sure the load balancing is optimized by monitoring distribution of traffic and reassigning streams when beneficial.

Here a nice overview table from the whitepaper:

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Microsoft stated that this covers the most requested types of NIC teaming but that vendors are still capable & allowed to offer their own versions, like they have offered for many years, when they find that might have added value.

Side Note

I wonder how all this is relates/works with to Windows NLB, not just on a host but also in a virtual machine in combination with windows NIC teaming in the host (let alone the guest). I already noticed that Windows NLB doesn’t seem to work if you use Network Virtualization in Windows 8. That combined with the fact there is not much news on any improvements in WNLB (it sure could use some extra features and service monitoring intelligence) I can’t really advise customers to use it any more if they want to future proof their solutions. The Exchange team already went that path 2 years ago. Luckily there are some very affordable & quality solution out there. Kemp Technologies come to mind.

  • Scalability.You can have up to 32 NIC in a single team. Yes those monster setups do exist and it provides for a nice margin to deal with future needs Smile
  • There is no THEORETICAL limit on how many virtual interfaces you can create on a team. This sounds reasonable as otherwise having an 8 or 16 member NIC team makes no sense. But let’s keep it real, there are other limits across the stack in Windows, but you should be able to get up to at least 64 interfaces generally. Use your common sense. If you couldn’t put 100 virtual machines in your environment on just two 1Gbps NICs due to bandwidth concerns & performance reasons you also shouldn’t do that on two teamed 1Gbps NICs either.
  • You can mix NIC of different speeds in the same team. Mind you, this is not necessarily a good idea. The best option is to use NICs of the same speed. Due to failover and load balancing needs and the fact you’d like some predictability in a production environment. In the lab this can be handy when you need to test things out or when you’d rather have this than no redundancy.

Things to keep in mind

SR-IOV & NIC teaming

Once you team NICs they do not expose SR-IOV on top of that. Meaning that if you want to use SR-IOV and need resilience for your network you’ll need to do the teaming in the guest. See the drawing higher up. This is fully supported and works fine. It’s not the easiest option to manage as it’s on a per guest basis instead of just on the host but the tip here is using the NIC Teaming UI on a host to manage the VM teams at the same time.  Just add the virtual machines to the list of managed servers.

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Do note that teams created in a virtual machine can only run in Switch Independent configuration, Address Hash distribution mode. Only teams where each of the team members is connected to a different Hyper-V switch are supported. Which is very logical, as the picture below demonstrates, because you won’t have a redundant solution.

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Security Features & Policies Break SR-IOV

Also note that any advanced feature like security policies on the (virtual) switch will disable SR-IOV, it has to or SR-IOV could be used as an effective security bypass mechanism. So beware of this when you notice that SR-IOV doesn’t seem to be working.

RDMA & NIC Teaming Do Not Mix

Now you need also to be aware of the fact that RDMA requires that each NIC has a unique IP addresses. This excludes NIC teaming being used with RDMA. So in order to get more bandwidth than one RDMA NIC can provide you’ll need to rely on Multichannel. But that’s not bad news.

TCP Chimney

TCP Chimney is not supported with network adapter teaming in Windows Server “8” Beta. This might change but I don’t know of any plans.

Don’t Go Overboard

Note that you can’t team teamed NIC whether it is in the host or parent or in virtual machines itself. There is also no support for using Windows NIC teaming to team two teams created with 3rd party (Intel or Broadcom) solutions. So don’t stack teams on top of each

Overview of Supported / Not Supported Features With Windows NIC Teaming

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Conclusion

There is a lot more to talk about and a lot more to be tested and learned. I hope to get some more labs going and run some tests to see how things all fit together. The aim of my tests is to be ready for prime time when Windows 8 goes RTM. But buyer beware, this is  still “just” Beta material.

For more information please download the excellent whitepaper NIC Teaming (LBFO) in Windows Server "8" Beta

Enhanced (Failover) Placement of Virtual Machines on Windows 8 Hyper-V Cluster

One of the nice features in Windows 8 Hyper-V clustering are the “drain node” capability and the virtual machine priorities. You can see this in action in a video by Aidan Finn here.

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For more details on draining a node see Draining Nodes for Planned Maintenance with Windows Server "8" for a detailed explanation.

Now another very important feature is the fact that the cluster is intelligent enough to determine what node is the best suited as a target during failover or live migration. Not only CPU and memory load of the hosts are taking into consideration but also the resource needs of the VM and the priority you have given those. This entire process is NUMA aware and as such with windows 8 can be evaluated on a per virtual machine basis. This means that you that the cluster will always try to get the best possible placement and thus performance for your virtual machines.

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Now we also have affinity and anti affinity rules. Anti Affinity ensures that the nodes of a virtualized NLB farm will be placed on separate hosts to minimize risk. You don’t want one host to house all the nodes of you NLB farm!

On the other hand sometime you want virtual machines to stick together lets say you have an NLB farm but the virtual machines with the front end and middle tier need  to stay together. In that case you use affinity rules to achieve this. On top of this the anti affinity rules will ensure that the NLB farm virtual machines are on different nodes.

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Do note that when the cluster has to choose to break these rules versus bot being able to run the virtual machines it will choose to keep them running. It knows its priorities! Now if in such a situation there are not enough resource the priority will also come into play and the low priority machine may be shut down to ensure the higher priority ones can be up and running.

As you can imagine there are potentially a lot of factors/permutations at play here and I’m looking into doing some more test of these features and the intelligence in the process to see if we make the same decisions and how to best configure this for maximal performance & availability.

Learning Resources for Windows 8 Clustering, WNLB & Hyper-V 3.0

I know a lot of you are, just like me, actively investigating Windows 8 & Hyper-V. You’re downloading the Beta, reading blog post, discussing scenarios and use cases and that’s great. You’re investing in a bright future Smile

Here are some blog post that contain gems of information and that I’d like to bring to your attention:

Enjoy!